There are always parties in our daily life. Sometimes, our friends come together to have fun, but sometimes, we would encounter some embarrassing situations: your friend A does not familiar with friend B, so they can not have fun totally. Or, there are too many friends, and sometimes one or two of them can not feel they are participated. What would you do when you meet these situations?
One of the way to get rid of such embarrassing occasions is that you can play table games or play cards together, so there are five games listed below to help you make the party perfect.
UNO, from Italian and Spanish for ‘one’; stylized as UNO, is an American shedding-type card game that is played with a specially printed deck. The game’s general principles put it into the Crazy Eights family of card games, and it is similar to the traditional European game Mau-Mau.
It’s official rules are following: the aim of the game is to be the first get 500 scores first, achieved (usually over several rounds of play) by being the first to play all of one’s own cards and scoring points for the cards still held by the other players.
The deck consists of 108 cards: four each of “Wild” and “Wild Draw Four,” and 25 each of four different colors (red, yellow, green, blue). Each color consists of one zero, two each of 1 through 9, and two each of “Skip,” “Draw Two,” and “Reverse.” These last three types are known as “action cards.”
To start a hand, seven cards are dealt to each player, and the top card of the remaining deck is flipped over and set aside to begin the discard pile. The player to the dealer’s left plays first unless the first card on the discard pile is an action or Wild card (see below). On a player’s turn, they must do one of the following:
- play one card matching the discard in color, number, or symbol
- play a Wild card, or a playable Wild Draw Four card (see restriction below)
- draw the top card from the deck, then play it if possible
Cards are played by laying them face-up on top of the discard pile. Play proceeds clockwise around the table.
This is a guessing game, but it’s a separate game, that means every player is a group. At the beginning of the game, each palyer will be distributed 5 to 6 cards. Then each candidate choose a card with different color bunny on it, and choose a voting logo with number 1 to 12 on it.
The game starts with the youngest player, the current player as well as the dealer needs to select a card from his hand and can’t show it to anyone. Then he can describe the card, saying a word or singing a song. Other players choose the closest card from their own hand according to what the dealer had said before, and then give this card to the dealer. The dealer shuffles in turn. Other players begin to guess which card is the dealer’s card. If you guess the right card, you will get a score. If no one guessed the dealer’s card correctly or everyone guessed it correctly. And the dealer will not get the score.
In fact, this game is quite suitable for making friends. For example, if I play a card, and I say “dream”, and you guess which one is my dream. This game is simple actually. And this game is suitable 8 to 12 people to play.
Halli Galli, the game is just one big fruity mess. You’re about to get mixed up in this exciting game that will have you and your friends racing to make the fruit salad all the same fruit. After the fruit salad has been made with all the same fruit, the player to ring the bell first will win the cards.
Halli Galli is a fast paced card game that is great for families or friends of all ages. The player with the most cards at the end of the game will become the Halli Galli champion. Here’s the basic rule.
First of all, put the bell in the center, and then shuffle the card evenly. Each player will be given the same number of cards, with the back up as the library.
The game begins to play cards in clockwise. When it’s your turn, quickly turn your cards, turn them inside out and put them on the table, and then turn to the next one. Once someone plays cards, and the court happens to appear the same 5 fruit cards, it is necessary to rush to ring the bell. The first player who rings the bell will win the whole cards on the table and then start another round. If someone rings the bell by mistake, he needs to be punished and put his cards at the bottom of the playing cards.
This is a game that can exercise people’s reactions. The rules are as follow.
First of all, all the people in a circle, 5 to 10 people are the best to play. The first one A points at the second person B ramdonly, and say “0”. B have to react as quickly as possible to point at the third person C and say “0”. C then points at the fourth peoson D and say “7”. Then D have to react as soon as possible to use his finger as a gun shape to point at E and make a sound of “pa”. The two people next to E need to raise their hands to show that they are frightened and they surrender. E needs to show that they are hurt by the gun, at least shout.
E can not raise his hands but have to make a sound, while the two people next to E have to raise their hands and can not make a sound, or, they are lose.
Once one people made a mistake, the game have to go another round from the mistaken people. Generally, the one who had made the most mistakes will be punished.
This game is a game that you have to react it very quickly and you have to know the basic Multiply Divide within 100.
First of all, all the players sit around a table, and count from any one person, from 1 start, 1, 2, 3…, if you count to 7 or the multiple of 7, such as 14, 21,28 etc., or the number that you count with 7 like 17, 27, 37 etc., and you have to knock on the table to replace the number that you will count. If the people who didn’t knock the table but speak it out, he loses. If someone knock the table by mistake, he loses.
There is a more difficult version. It starts with the same rules as the classic version. However, after counting to every Seven, count back. For example, all players count in clockwise, when it’s B to count Seven, he knocks on the table, as the classic rules, the one next to his left should count 8, however, this version is when B count Seven, turn anticlockwise, so the one next to B’s right count 8.
Count Seven is very suitable for the whole friends to play together, which can well promote the atmosphere of the whole party.